GERP 2025 - Short report
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- evldhs
The 2025 installment of the long running Amiga demo party GERP was held from January 31 to February 2.
The Atari presence has...
Last month Norwegian Atari developer Joska released "BGEM", a next generation BubbleGEM replacement for GEM Applications supporting this post-Atari standard running under MiNT and XaAES, N.AES and probably MyAES, too.

The application comes in proper style with a HYP-hypertext help file.
The previously announced Street Fighter II conversion of the game boy version for Atari XL/XE has been put online in version 1.10. This looks incredibly good!
The game comes as a 4 MB cartridge (.car) file. So, it won't be for everyone to boot that up, according to tests reported on AtariAge forum, the game should work with the wonderful SUBCard though.
🔗 Vega's Streetfighter II website
During December Uwe Seimet's HDDriver has received two updates, mostly bug fixes, so now version 12.75 is available.
Pawel aka Saulot has managed to fulfill the last creative step of his Norkturn FM project (we reported earlier): The production is finished!

These cartridges are looking good, and should be sounding even better
The development was a tedious ride, as he expressively states on his website:
Production of NokturnFM2 and NokturnFM3 carts has ended few days ago. The thing(s) that should not be arrived, not wanted, pure commercial suicide and over thirty years too late. But it’s here - plug and play Sound Blaster / Adlib sound for all 16 / 32 bit Atari’s :) ...
Congratulations on finishing such a project! :-) And, of course good luck with the last step, the logistic adventures.
Hospes from Mystic Bytes (msx/gfx) and Krzysztof “kTz” Jarzyna (coder) have just released a new STe musicdisk showcasing remixes of Lotus Esprit Turbo Challenge. In an article published on Ataricrypt's very informative website we can read that he wasn't quite happy with the STe version of Lotus that still featured YM chiptunes so that he composed his own visions of what could have be done. Not sure the message will be read by the author of the STe enhanced version who also brought us FaSTEr last year but in the meantime feel free to enjoy his songs!
A new version of the graphic software Vision was just released.
Vision has been developed by Jean Lusetti and Patrice Peyrano since the 90s and is now open source. It works on Atari ST 1 MB RAM machines and also supports high end machines with graphic cards. Beside a picture manager, it features standard drawing tools, image processing (also real time zoom), slide show, album and image browsing modes as well as batch conversions. Beside that it's damn cool that there are applications like that in development in 2025, it also looks damn great!

Vision running on high-end Aranym setup (picture taken from the developers website)
Changes:
- Bug fixes:
- LDV modules working with palettes was buggy (no palette change)
- Gamma LDV was buggy when performing on images with a palette
- Memory leak in ordered dither fixed
- New/improved features:
- New LDV: QRCODE which generates a QR code from a free text
- Core features developped by Guillaume Tello (thanks to him!), LDV interface: myself
- Can also be ran via a .VCS script: ldvqrcode.vcs from SCRIPTS folder
- New LDV parameter type: TEXT
- Used to input some generic text
- Advanced edition using template files (.ATT)
- Used/required by QRCODE LDV (so this LDV won't work on previous Vision versions)
- New scripting command: new
🔗 Jean Lusetti's Atari website
The French crew MPS apparently just released a simple party intro that was officially done for the Atari Days Nancy event past summer (see the refering report by STS).
"Son Shu Shi" is game of the month December at the ST Offline Tournament. First of all, this is an amazing jump and run game, with impressive graphics and love put into it.
But beside, this game also has a very interesting history, with quite some demoscene context. It was created by two talented and passioned Belgian ST demoscene brothers (The Raider Brothers), working on this "once in a lifetime project" back in the 90s, while at some point the French oldschool group "Next" was involved in a way (e.g. Lap/Next as musician). Evenmore, some of the other Next crew members also acted as Expose Software, a game publisher company that also published other games made by ST sceners! However, the story of the publishing process seems not to have a happy end in this case. Thus, the game was sort of lost and only an unstable cracked version existed many years.
Then the story continued with the Replicants suddenly returning in 2022, restoring the previously cracked version by replacing corrupted data with data found on a rare original disk and also adding many fixes and patches for all kinds of Atari 16/32 computers. Wow!
It's all a very twisted and interesting story with lots of connections. Highly recommended to dive into! And to do so, who could be more helpful than ST Graveyard from Atari Legend, who presented the whole story in a complete video feature on the game few years back, all in his dedicated and uniquely passionate kind of investigation! Quite a treasure.
This video takes you perfectly down into this rabbit hole. Soul food for the winter days!
Well, and of course, feel free to play the game itself. Personally, I played it the first time ever last week: it's impressive, tough and very colorful!
🔗 ST Offline Tournament S07R12 - Son Shu Shi
🔗 Son Shu Shi - Review on Atari-Legend
Apparently the planned date for Sommarhack 2026 was set to 3rd - 5th July 2026. For location booking reasons the Sillyventure SE 2026 date was also set to the very same date.

Thats a pretty great looking logo!
After an intense SV vs. SH catfight*, a series of on-topic fucktros* and defamatory diskmag magazine campaigns* the situation could finally be resolved between the organisers by having a match of the soon to be released* final version of Ready Steady Bang, so now
___
*from unreliable sources
Ataricrypt has made a review of one very special entry of the Sommarhack 2024 zero bitplane competition: PHF Rally 2 was an impressive and fun, well actually thrilling to play game featuring gwEm music, which is not using graphics memory obviously!
🔗 PHF Rally 2 - Zero Bitplane game review by Ataricrypt
All files from the recent SV compos are now available for download in two large zip-files.
Last weekend's Inercia party in Portugal brought two little Atari related releases. Literally little, as superogue/Marquee Design released a 64-bytro named "Get Ready". Beside the available binary for Atari ST It is theoretically functional on various other MC68K platforms.
At the party, they also released the world "smallest sinus generator for MC68K called Singen68K.
After two weeks of post-party bugfixing and polishing the winning Paradox demo from Sillyventure 2025 WE has been released today. The demo runs on an 1 MB Atari ST.
Two weeks have past since SV WE 2025 and the last releases should find it's way to the public soon, as the organizers usually leave about two weeks of extra time for final polishing.
Looking back to the compo night, I found a few things very remarkable, which I would like to point out here, as a highly subjectively selection and interpretation, of course.

Hmm, what's this?
Feel free to add your thoughts or discuss in the comments, it would be interesting to what how you think about the releases of all those contributors.
So let's have a look at the releases ...
Last weekend at the Compusphere demoparty D-Bug released a mysterious STe intro. Why mysterious? Well mostly because they decided NOT to make it available on the usual websites or social networks. Instead you should mail Tom to get it or if you are lucky enough someone you know will mail you to send it to you. :)

Mail him at <

Whimsical Mode on.
Wednesday 19th November 2025.
Thadoss and Jade of Dune teamed up with Virgill/Alcatraz to release a giant of a demo at last weekend's Sillyventure party.
For many, this 16 Mhz / 14 MB Falcon demo was the climax of the party and the demo is a milestone in Atari Falcon demo history without any doubt. Impressive tech and graphic design and foremost thrilling and yet unseen DSP effects (falling leaves anyone?), great scenery and transitions.
The demo optionally conveys one or several emotional messages (depends on yourself), on the edge between thoughfulness and sadness at times, all perfectly transported by Virgill's intensive soundtrack.
Obviously an incredible amount of work went into making this. Thank you so much guys, it means a lot!
More SV coverage might follow here later on.
💾 Download Taedium Vitae by Dune
🔗 Taedium Vitae by Dune on Demozoo
🔗 TaediumVitae by Dune on Pouet.net
Cosmos Amiga has finished the "Romy Falcon TOS 1 MB adapter" which seems to open the possibility to add 512 Kb to the TOS-ROM along with a test program, that helps verifying that it works.

Being not entirely sure what the use case is, maybe some of our readers do know?
🔗 Romy Falcon 1MB TOS Adapter and software
Logiker has published the results of this years ATASCII competition on the respective website.

"Cybersnail", the winning entry by Odyn1ec
Krystone who recently published a nice browser based Atari ST disk image converter, strikes back with another online tool. ATari CAS Player allows to play, visualize, convert and download Atari XL/XE .cas-files. Export format is .WAV.

🔗 CAS Play
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