In the Spotlight: Atariscene Link pages - over the decades
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Welcome to this little trip down the memory lane, but maybe not only!
Back in the 90s there was this habit of having a list of web...
The 2025 installment of the long running Amiga demo party GERP was held from January 31 to February 2.
The Atari presence has been quite stable over the last half a decade with groups such as Nature, New Beat, Bitbendaz, DHS, SMFX, KÜA, T.O.Y.S., Ephidrena, Istari, Sultans of Sodom present, not to mention all those legendary Amiga crews. The party is located within 100 meters of the train station, three hotels and plenty of restaurants, very handy!

GERP 2025 main hall
At the party place, GERP is packed with people, about 120. It's warm, loud and intense - how parties used to be when we were young. Esau and his compo crew does a marvelous job at running the compos smoothly, with almost everything being shown live from real hardware. From the C64, Sinclair QL, Atari ST, Amiga 500 to the Amiga 1200, and sometimes other obscure machines as well, respect!
This year we saw SMFX returning to the Sinclair QL plaform with another banger. For anyone who's familiar with the platform, those demos seem unreal. Amiga crew Five Finger Punch put up some competition with another QL demo, strangely using the same japanese theme as the SMFX & Joker demo, some espionage going on here? Atari veteran GGN also showed up, however going Amiga - a preview version of the "Adam Is Me" game for the Amiga was shown in the wild competition with big applause from the audience.
In 2025 we didn't get a big Atari release, but Ephidrena and SMFX bravely rescued the situation by initiating a party coded ST-intro called Major Fock, DHS threw in some quickly hacked stuff as well near the deadline and the intro somehow ended up in third place after the earlier mentioned QL demos.
All in all, GERP 2025 continues on a winning recipe and hopefully we'll see some more Atari folks and productions for future events!
🔗 Get all releases from Demozoo
💾 Download and comment Major Fock by Ephidrena, SMFX and DHS at Demozoo
💾 Download and comment Major Fock by Ephidrena, SMFX and DHS at Pouet.Net
French graphic artist Pandafox aka Imperator has published an interesting website about his graphical work in his long scene history from 1989 to 2024:
The democrew Dekadence just announced a port of the awesome modern classic Yoomp! to the Atari ST. The game originates from the Atari XL/XE line of computers, released in 2007.

Yoomp! title screen on Atari XL/XE
A teaser video was just made available and the release date is set for May 23rd at the 68k Inside party in Hämeenlinna, Finland. One more reason to visit!
🔗 68k Inside demoparty website
Earlier this year ATARI (yes, the company is still alive) has shaken the CES 2025 world when it announced the coming release of a new handeld named Gamestation Go. Besides the fact that the beast will feature an awful lot of buttons (who said Jaguar?) we still don't know whether the console will be able to host all or even most ATARI games from its oldest to most recent machines. The handheld should be available, at least in the US by the end of 2025. In the meantime feel free to enjoy a colorful trailer.
Miracle Boy in Dragonland, the Wonderboy-inspired platformer for plain Atari ST is continuously in development.
The authour, Samoteph, just dropped a new video showcasing a new shoot'em up stage. Lots of parallax and sprites, check out the video below.
🔗 Facebook group for Miracle Boy in Dragonland
Tom and Dubmood strike back with a this little ST intro of a special kind.
The intro is also an invitation to contribute cracktros for a little Atari event taking place in the UK countryside coming march called Buxton Bytes. The intros can be of any kind, new or old unreleased stuff, ripped content, DCK intros, simple beginner screens, no matter what. A related spokesman says:
You are all cordially invited to submit a fake cracktro to our "fake cracktro showcase" on the weekend of March 14th-17th - see attached!
There's no rules other than what you make has to run on real hardware. Use any language - 68k, C, GFA, STOS, goddamn Omikron! Use DCK or the Loader Construction Kit! Rip, hack, text-change - it's all on topic! Fake crews, anonymous releases, and real crews all welcome. Your release(s) can be as small and glitchy, or as crazy-assed technical, as you want! So come on guys, bring your cracktro game. This applies to the "old timers" too - let's see if you've still got it in you 😉
If enough effort is put in out there, we'll bundle everything up as a release with a menu......
There will be most likely not be any competition, just a showcasing experience during the meeting. Feel free to join and send contributions to:
💾 Download and comment on Demozoo
💾 Download and comment at Pouet.Net
Following the tradition of small UK scene meetings from the past years, Buxton Bytes will take place from March 14th - 16th 2025 in Buxton, Derbyshire. It will not be a demoparty with the usual compos but more a meet up.

Last Party 2025, a traditional Atari 8-Bit centered demoscene event took place in central Poland from 3rd to 6th January.
There have been quite a few releases, no big demos this time, but a load of smaller contributions. Particularly worth mentioning are the numerous and amazing entries in the Atari 8-Bit graphics compo, for example:
1st Place - "Radość O Poranku" by Piesiu/Agenda:

2nd place - "Quancat" by Rocky/Mad Team

3rd place - "Run To The Last Party" by Kermit83

🔗 Last party 2025 official website
🔗 Results of Last party 2025 at Demozoo
The German 8-Bit Atari club ABBUC is introducing a new yearly competition called "ABBUC Creative Competition".

ABBUC organizes an annual software and hardware competition for Atari XL/XE since many years and both are usually a great success. However, there are also productions that do not quite fit in those categories, such as demos, intros, graphics, musics, movies, artistic project, basically anything else related to Atari 8-Bit computers.
The idea is to motivate people to contribute with their productions and project and reward this creative field with prizes. Any contribution is welcome. It is not necessary to be a member of the ABBUC to take part.
🔗 Read more on the related ABBUC page
Probably the first game compact disk group, Automation, have returned with an updated version of menu #37 which was originally released back in the 80's.

The cracks are bug fixed and the games packed with modern packers to fit an additional game. But most importantly, to us demo nerds, is a brand new intro that pays hommage to the original while kicking some 2025 butts as well.
💾 Download and comment on Demozoo
💾 Download and comment on Pouet.Net
The stunning STe-demo winner from Silly Venture 2024 Winter Edition has been released after a few weeks of delay.

Impressive music, graphics, texturemapping, voxels and much more is waiting in this demo made by Sedma, MiKRO, Vasyl, Xceed, Baky and Jade.
💾 Download and comment on Demozoo
💾 Download and comment on Pouet.Net
A long lost graphics standard intended to use for BBSes back in the 80's was recently resurrected by Kirkman, see his description from Pouet.net below. It would have been very neat instead of the ASCII/ANSI standard that we got to endure.

"This pack probably needs some context and explanation.
More than anything, it's a love letter to "Instant Graphics and Sound" — an obscure graphics protocol for BBSes on the often-overlooked Atari ST computer platform.
I love telling unknown underdog computer stories, and IGS sucked me in. My beloved Atari ST had a protocol like RIPscrip years before the PC had it? I couldn't believe it.
This fall, after years of research, I published a six-part, 14,000-word history, introducing a cast of characters that included creator Larry Mears, a self-described “working man without a degree” who often downplayed his own coding ability; Kevin Moody and Anthony Rau, two Navy guys in Florida who bonded over their love of Atari and BBSing; Steve Turnbull, an artist and scenic designer working in Hollywood; and many others.
But IGS isn’t just a thing of the past. Two years ago, on New Years Eve 2022, Mears made a surprise announcement on AtariAge — he had released a new version of IGS, thirty years after he originally stopped working on the project.
I felt an obligation to try to make some art using Larry's new tools. I completed my first piece — a drawing of a ship from the sci-fi game FTL — in early 2023. Since then I have created many more fun animations. I’m particularly proud of the animated Guardian of Forever login sequence, and a brand-new Calvin and Hobbes-themed animation I created just for this pack.
After a while, I wanted to find an easier way to draw sprites and art for IGS on a modern machine, so I created my own web-based drawing tool, JoshDraw. It's experimental and supports only a subset of IGS’s features, but it mostly works.
I thought it would be cool to release an IGS-only artpack as a way to honor Mears, highlight IGS, and maybe stir other people’s interest in trying this format. To my surprise, I successfully recruited seven other people who submitted nine static images to include in the pack."
💾 Download and comment on Demozoo
💾 Download and comment on Pouet.Net
The never-ending work of preserving Atari ST/e music in the SNDH project continues.
As was announced in late 2023, the archive will now be released once per year. So we are hereby treated with the 2025 release featuring 110 new or updated SNDH files. In total the 2025 archive contains 5690 files with 11510 tunes in total.
💾 Download the archive at the SNDH site
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