Atarimagasinet, a long running magazine from the Swedish Atari Club (Svenska Atariklubben) with issues ranging from 1990 to 2008 have been carefully archived to PDF-format.
During Hösthack 2025 (organised by Svenska Atariklubben, still going strong!) the past weekend all issues of the magazine have been made publically available. Lots of nostalgia here for Swedish Atari users.

The cover of the second to last issue of Atarimagasinet (2008)
🔗 Check out the archive of Atarimagasinet at Svenska Atariklubben
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- Written by: evldhs
Back in the early nineties many soundtrackers appeared on the Atari ST and STe. Most of them mimicked what Noistracker/Protracker did on the Amiga.
Octalyser STe however went further and added support for six or eight channels as well as supporting higher quality samples (base note of 20 or 25 kHz instead of the regular 16 kHz). After some time Octalyser gained support for UMP plugins that offered higher quality replay routines, or replay routines that was tailored for demo or game development, the tracker also featured Falcon support once it was available. Many classic STe/Falcon demo and game musics have been made in Octalyser STe over the years.
Yesterday Blade of New Core announced that CD/TBL have agreed to release the Octalyser STe sourcecode and thus it's now available at ggn's Github repository. The entire tracker resides in one humongous source file, and if you want to exercise your Swedish, check out the link below!

Octalyser 0.96 playing the Falcon Lost Blub 8-channel soundtrack on a plain STe machine
🔗 Check out the Octalyser STe sourcecode repository
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- Written by: evldhs
In 2024, an unexpected email dropped into my inbox from someone called Simon. He was wondering if I might be able to recover the contents of some old Atari ST floppy disks and transfer them into a format that a modern PC could read.
As it turned out, Simon had been part of a group called The Cyberpunks (also known, on occasions, as The Androids). The Cyberpunks formed after two Simons met in a Lancashire, England high school in the late-1980s. They taught themselves to program as children (initially on the ZX Spectrum and BBC), and since they were the only people in ther school who knew how to code, they became friends.

What followed was a deep dive into the world of ST disk restoration, source code archaeology and demo revival, all culminating in a new megademo release at Silly Venture 2024 WE.
This is the story of how one man's dusty box of floppies, once forgotten in a parent's loft, sparked a 30 year comeback!
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- Written by: Tronic
Read more: Their story: Cyberpunks (UK), a forgotten demo, unreleased for 33 years!
Bocianu has updated his Atari 8 toolkit, respectively the online sprite editor SprED.
Information from the offical description on gitlab:
"SprEd is a web-based editor for Atari 8‑bit Player/Missile graphics. It focuses on creating, previewing, and exporting sprites (players and missiles) with support for multiple modes, per-line color changes (DLI), animation timelines, and ready-to-use export templates for popular tools and languages on the Atari platform."
Along with matosimis tools there seem to be quite some activity in this field.
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- Written by: 505
Few of our readers have probably missed the news about a new Wonderboy-like platformer being in development for the Atari ST.
Today the developer at SamSoft opened up pre-orders of the game. There will be both physical and digital releases as well a bonus to get your name in the game credits. The game is scheduled for release in mid-2026.

Screenshot from Miracle Boy in Dragon Land development version
🔗 Check out the site of SamSoft to pre-order your copy
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- Written by: evldhs
Let us provide just a little reminder, that these two Atari STE/Falcon enhanced games with very classic apparance are currently subject to the ST Offline Tournament (STOT) on Atari-forum.com. Both games, "Williams defender" and "Invasion of the emerald saucers" have been released in their latest version in 2025.

Matt Lacey, the author of "Invasion of the emerald saucers", used DML's "Atari Game Tools" to create the game and takes part in the round as well.
Grab your joystick and join in whenever you like.
🔗 Read more on the current STOT Round at Atari-forum.com
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- Written by: 505
Well known HDDRIVER by Dr. Uwe Seimet has been subject to discussion in various forums, articles on patches and tests regarding the infamous STE "DMA chip" in the past months.
However, the software received two updates in September and is now available in version 12.71. While the topic mentioned above has not been adressed, a lot of other new features are listed on the official website.
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Pawel Goralski aka Saulot (of Chosneck magazine fame) announced a new hardware extension.
Saulot writes:
NokturnFM are cartridges for your Atari ST (and compatible) that add FM sound capability to your system. See it as adding Adlib to your Atari ST since it has OPL2 (YM3812) or OPL3 (YM262-M) on board depending on cartridge type.
A lot of 8-bit and 16-bit systems used to have OPL options as well. There were Adlib / Sound Blaster sound cards for PC, computer peripherials on MSX computers, C64, arcade games as well as Yamaha synthesizers. Even Atari ST had it's own 'FM Melody Cart' with cost reduced OPL2 soundchip.
Here is an example video:
Diving into that Dune soundtrack by Stephane Picq is highly recommended btw :-)
From 8th September 2025 until 10th October 2025 12.00 C.E.T. both cartridges can be preordered on the project website. Production run is planned shortly afterwards.
🔗 Read more about the project on the Nokturnal website
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- Written by: 505 and Saulot
Swedish Atari User Club SAK is holding its HöST(h)ack meeting from 19th to 21th of September in Falköping.
Among the people on the visitor list we find beloved scene veterans from Sommarhack and many other interesting names, such as the Atari clone pioneers PeP (Vampire V4SA) and agralund (Raven), MRF (aka Mister Future - decade long lost musician of the group Paranoia), Atari developer gokmase or the Substation and Octalyser luminary Blade/New Core.
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- Written by: 505
Loïc Lété aka monos51 released a new game for Atari ST/E. It was coded in Devpac and is called "Hero Fantasy:The King's Sword".

As a nice surprise the title is featuring music by Dma-Sc! The requirements are 0.5 MB RAM and the game is said to work on all Atari ST/Mega/STE machines.
🔗 Read more and download Hero Fantasy: The King's Sword via itch.io
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- Written by: 505
Mega stylish Atari chiptune artist YQN/Hemoroids has been work-benching maxYMiser again and released a new song after quite a long break this year. Good to hear another of his fresh, jazzy and detail-rich and this time rather laid back compositions again. Download is possible via the Battle of the Bits page.
Along with the music video displaying a beautiful Atari SC1425 monitor this wonderful track must be a good start into the weekend!
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- Written by: 505
DML who is known for his amazing 3D engines had already shown us his progress in recreating Quake on a standard Falcon. Yet tonight another video showed what seems to be a Minecraft engine, still on a bare Falcon, no accelerator needed. At the moment there is no hint at a public release or further plans but check out the video yourself and show respect to his coding skills!
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- Written by: sts

STS : Hi Samuel, can you tell us about you in a few words?
Sam : Hi, my name is Samuel Blanchard, I am in my fifties and I am French (note of STS : the interview was originally carried in French then translated by me so that I should be blamed for any mistake). I have been a professional programmer for more than 3 decades, mostly coding C# and of course I have been working for fun on creating emulators and games since 2000 or so.
STS : what’s your own story with ATARI products? Something going back to teen years or a late revelation? What is your current setting?
Sam : It all started when I was a teenager. Back then I was lucky enough to get an Atari Ste, the computer I dreamt of. It was my 17th birthday present even though I shared it with my 16 year old brother. He was pretty unlucky however since I kept the beast to myselft and spent hours working on games, first in GFA then ASM 68K.
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- Written by: sts
The Polish paper magazine "Atari Fan" has published issue #8 during summer. As far as I know it was sold out quickly but can be obtained again on their website. The magazine was initiated by Vulgar/Cobra (RIP) years ago and is now published by Piotr "Piter" Krużycki and a team around him. Great to have another paper based Atari magazine.

There is also an English issue (issue #1) available in the web shop at the moment. There is a rumor, that Kroll created the layout of that one entirely on real Atari hardware, but that's not fully verified.
Atari fan also offers some nice Atari related products and gimmicks in their webshop.
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- Written by: 505
Zerkman updated his new resolution enhancer for ST "Shifter Inside" to Version 1.1.
The changes are:
- Removed the horizontal extension on STE medium resolution, because it does not work on the real hardware. Therefore, horizontal resolution is back to 640 pixels. The horizontal resolution in low resolution remains 336 pixels on STE.
- Support for software that uses MFP timers A and D, such as the MaxYMiser player. It will not work if timer B is used (Shifter Inside already uses it).
- Modified the source code so it builds on Devpac (contribution by Troed/Sync).
- Deactivated the blitter for graphics display. Thanks to Nerve/Ephidrena and GGN/KÜA^D-Bug for suggesting the method.
- Use of a replacement routine for mouse cursor display on TOS 1.02. This fixes a known bug that prevented the cursor to display correctly below the 327th line. Thanks to Thomas Huth for pointing me to prior work about this.
Bug fixes:
- Fixed a bug in screen buffer allocation (Invalïd screen buffer address after a resolution change.
🔗 Information on the Update Inside on Zerkman's page
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- Written by: 505
Fujisan is a sort of user interface replacement for Atari800 emulator, available for Windows, Apple and Linux.

The author, Paulo Garcia, describes it as follows:
"A modern frontend for the Atari800 emulator, providing a native desktop experience with full keyboard support, machine configuration, and authentic Atari behavior."
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- Written by: 505
Atari, as the company, was present at last Gamescom that took place in August in Cologne, Germany. The CEO Wade Rosen shared his thoughts on Ataris latest developments and future in several interviews:
After many disappointing brand owners in the past, one can say, the current one has some respect for the history, interesting ideas, taste and even community interest, as the acquisition of AtariAge a while ago indicates. And well, we got BBQ sauce!
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- Written by: 505
Last weekends Xenium party in Lódz, Poland brought a couple of remarkable Atari releases.
Foremost, the pretty active group New Generation striked back with another massive Atari Lynx demo (also in terms of storage requirements). It features several streamed soundtracks, 3D objects combined with parallax or overlay graphic effects - a watermark of New Generation releases on the Lynx. The demo ranked 1st in the oldschool demo compo. Congratulations!
It seems the Lynx platform is very suitable for these kind of "new school" demos while still having that certain "oldschool hardware" something, similar to Amiga 1200 demos.
🔗 Download and comment Unbound by New Generation on Demozoo
🔗 Download and comment Unbound by New Generation on Pouet
Furthermore MKM/Lamers surprisingly released a nice 256 byte intro for Atari XL/XE named Into the Void and ranked 2nd place.
🔗 Download an comment Into t he Void by MKM/Lamers on Demozoo
🔗 Download an comment Into t he Void by MKM/Lamers on Pouet
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- Written by: 505
Cyrano Jones patched the well-established ICD harddisk driver regarding the STE DMA bug, similar to the previous attempts with HD Driver done by Nerve/Ephidrena reported here at Atariscne.org. The beta is available for download and testing.
🔗 Read more and Download on AtariAge forum
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- Written by: 505
Our Belgian friend Lastic just put out more indepth Fujiama coverage on his website with lots of interesting views and photos. Enjoy!
🔗 Fujiama report on Lastic's website
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- Written by: 505





